1. Anchor aisle
Choose the closest messy shelf group and only collect items that clearly belong there.
A single finished shelf gives you the placement pattern and starts the run without random walking.
Use this route when you keep wasting trips between scattered items and shelves. It avoids fake item lists and focuses on the public loop: pick up, place, upgrade, and clear.
Choose the closest messy shelf group and only collect items that clearly belong there.
A single finished shelf gives you the placement pattern and starts the run without random walking.
Make a short loop around that shelf group, filling inventory with matching products first.
Short loops keep mistakes visible and make the +5 or +50 holding passes easier to judge.
Use the drop control for uncertain items instead of hauling them across the supermarket.
Wrong-item travel is the silent time loss that ruins timed clears.
Move to the next shelf group only after the current group is stable or mostly cleared.
The completion badges reward steady progress; you do not need perfect memorization on the first clear.
After a full clear, repeat the same aisle order and cut empty trips.
Timed badges are route challenges, not first-session expectations.
Controls and first clear basics.
Turn a stable route into timed attempts.
Decide whether capacity or points fit your route.